Találat: 1615
That one week when tengri was like bruce lee beating everyone then he forgot how to play
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Not a bad looking map…
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Általa írva b2spirit, 17.03.2025 at 03:16

(Here is the image URL since it doesn't always embed from imgur.com... (D*ve's fault): https://imgur.com/a/TY4Gb3s )





How is it Dave's fault that you don't know how to copy and paste images?
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Oh ok then.
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Általa írva Guillotine, 16.01.2025 at 11:50

You lost against me without any payment


staged game funded by george soros
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17.03.2025 a/az Onanieren
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Általa írva b2spirit, 17.03.2025 at 00:15

When the fuck are you going to fix map editor

Doesn't look like anytime soon.
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It could've been my contribution to the world. An intricately balanced and geopolitically complicated, yet intuitive and enjoyable scenario to play. Modeled after the works of Pyrrhus, Aetius, and Dire... But alas, it cannot be done because the map editor doesn't work and D*ve doesn't want to fix anything... well...


(Here is the image URL since it doesn't always embed from imgur.com... (D*ve's fault): https://imgur.com/a/TY4Gb3s )
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When the fuck are you going to fix map editor
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Általa írva ayoii, 16.03.2025 at 02:08

Általa írva PaIm, 15.03.2025 at 13:07




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I always said this: I believe that people change. People can sometimes see that they fucked up, and correct it. I believe Dave can change mistakes he did in the past.

As for profits, it is a very tough spot indeed, but you can increase activity by just unbanning people, its a no brainer to atleast start from that and give it a shot.
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Általa írva PaIm, 15.03.2025 at 13:07

Yesterday you couldn't make games for 10 hours, no one could play because the server would not allow you to fucking make games. Something needs to change, either Dave starts careing about the game again or he sells it, not much else to see to it. And, if Dave wants to care about the game again, maybe he can start by unbanning some people who were critical of him, because after all atWar is a business and having people banned in a game that is every day more inactive is pointless.


I guess it is a bit difficult for him to start caring now since the game is already in a position where its doubtful if it can even make profits anymore. No one is trying to deny the decline that's been happening, but it doesn't help when the community is small, and you start often getting permanently rid of people you dislike. He should've at least tried to show some understanding after all this time gone by, and unbanned the people, not because of "reasons or benefits" to have them back" - but rather due to the time difference. At least that.

This continued display of ego over time, from the position of a person holding admin powers, has simply begun to justify all those posts and complaints. If Dave had handled it better, none of this would've happened. You cannot put all the blame on the players, some players may and will have egos, but as an owner - he should know better, and that's where he messed up. I've never been a person excessively demanding for constant updates or feature additions to the game, I've played this game for what it was, even with all the bugs, but this treatment toward some ppl during the timespan of years, while having little to show for it, was simply messed up, and honestly one big waste of time. Just let it go, been years.... don't waste people's time, because they have 0 problems with each other, it's just you (Dave) being the big baby here.
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Expected Behavior:
When units are set to be excluded from certain countries they will in fact be excluded from those countries.

Actual Behavior:
When editing a map of mine and adding in new unit types, I ran into some issue where setting units to be excluded from specific countries made them become only availible in those countries.

Steps To Reproduce The Behavior:
I've gone back into the editor and tried, actually, to NOT reproduce the behavior. But it seems to be persistent. Additionally, units from the same map that were properly excluded from specific countries are now - in game - availible to all countries including the ones they're listed as excluded from.

For example, in my 1800's scenario, the French are supposed to be able to produce an advanced form of Cavalry, and thus the default Cavalry unit is excluded from the French 'countries.' This has worked just fine in my game for years. But after today, when trying to exclude some new units from specific countries, the Cavalry (which were not even touched) thereafter became availible to French 'countries' as well despite being excluded from them on the unit's info sheet. And I can't seem to be able to undo that.

Information:
Map Editor through the browser.
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15.03.2025 a/az Casual Saturdays
Casual Saturday #31 - A Song of Ice and Fire
5k - 4 Teams
https://atwar-game.com/games/?link=7528446352
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Nobody ever liked this strategy, this thread proves it, it is so boring to play the game with just 1 unit!!!
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Despite having our differences, Waffel is right. idk why people are having a go at Waffel for saying valid things.

Yesterday you couldn't make games for 10 hours, no one could play because the server would not allow you to fucking make games. Something needs to change, either Dave starts careing about the game again or he sells it, not much else to see to it. And, if Dave wants to care about the game again, maybe he can start by unbanning some people who were critical of him, because after all atWar is a business and having people banned in a game that is every day more inactive is pointless.

2 months ago I stumbled upon a screenshot i took 2 years ago, that showed that there were 200 people online. right now if we get to 120 on a saturday at peak times, its a fucking miracle. the game has been dying since i started playing, I remember Agel telling me the game has been dying since 2015. There are always new faces, right now those are Puma, Cheetah and Tiger, but with every so called "generation" they become smaller and more people quit.


I understand that dealing with comp players like myself is a pain in the ass, but that is because we worry about the state of the game. I personally have been struggling for time to play the game, and that applies really to most comp players. But in 2019, when i was starting comp, I could log in like 1 hour and a half a day and I could play 1 or 2 3v3s. And on weekends I could play a world game with 15 players, now getting to 10 is a stretch, which is a sad because i don't really enjoy those types of World games with few people, i like the frenetic action

I wasn't even planning to write this much, it just came as I was writing. Just some of my thoughts.
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Általa írva PaIm, 15.03.2025 at 12:54

Általa írva Guest69699, 15.03.2025 at 12:21

World map, scenario
UTC+6 Gunea
i wanna be cum the greatest like no one ever was

hi 4nic

sup
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Általa írva Guest69699, 15.03.2025 at 12:21

World map, scenario
UTC+6 Gunea
i wanna be cum the greatest like no one ever was

hi 4nic
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World map, scenario
UTC+6 Gunea
i wanna be cum the greatest like no one ever was
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15.03.2025 a/az Love everyone here
Except the shitty administration ofc.

hope ure all good :3
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15.03.2025 a/az Why does Atwar die?
Általa írva Columna Durruti, 05.03.2025 at 10:56

Lao banned?!
Waffel on Alt.
Some truths in what Waffel says. Not all.

Yes, "not all" because people got banned for 'defaming' some who were already widely unwanted as staff by EVERYONE. So many discord svs with old conversations (that couldn't be censored by AW staffs) where it's more than evident there was unanimous decision of rejection having those people on the staff. It is the equivalent of me being randomly promoted to modship (while being unwanted by others, of course) and then Dave banning those who speak against me. Same shit except I'm just on the wrong side of the coin, and u Columna- always on the wrong team too, sry to say
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15.03.2025 a/az Why does Atwar die?
Általa írva Waffelo, 05.03.2025 at 09:20

One year has passed by and almost nobody in this thread really mentioned the actual big elephant in the room: THE CURRENT ADMINISTRATION.

Everyone knows it is the problem- people communicate via many means outside of these forums. The point it's being posted here is to try bring in some sense into the administration. Even when they delete the posts, they can see them afterwards (Just proved it to you by restoring a deleted post), but unfortunately nothing changes.

His head supporter is range abusing and cheating in most likely more games than other abusers have cheated in. Doesn't that tell you enough?
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15.03.2025 a/az Why does Atwar die?
Általa írva Dave, 16.08.2024 at 17:24

If I were to pick the one thing that would help atWar the most, it would be an AI to play against. First-timers don't have the patience to wait for games to fill, or else they get into games with players who grossly outmatch them and get killed instantly. Either way that's no fun, so no wonder people leave. An AI player would completely solve this problem and allow people to get into the game more easily.

How are you going to add an AI if you've been in charge since 6 years ago, and haven't even improved the tutorial besides descriptions? Look on the first page of this thread- where there is a post saying essentially the same thing. Saying things without shame now I guess...
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15.03.2025 a/az Why does Atwar die?
Általa írva Laochra100, 28.02.2025 at 05:19

Nice thread, and barely anyone here actually identified the real reason the game is in the state it's in. Marketing and the games nature are only contributory factors. The game is quite niche. Yet in spite of this it retained players loyally for 10+ years.

You want the real reason this game has come to this point, the reason nobody here has the balls to talk about? It's name is Dave.

The simple fact of the matter is that nobody wants to play an oldschool browsergame ran by some bully dictator with a victim complex. I called it 6 years ago after experiencing Dave's behavior when he bullied me off the game and then lied about why I was banned. I played this game consistently for 8 years and even spent 2 years as a mod. What exactly did I do to deserve being erased?

There's a reason all the old clans like MK, Illy, Aristo left and never really came back after being active for years. They saw how things went down

Numbers don't lie, Dave does. He arrived in 2019. Bullying, broken promises and lies are his legacy. This game hasnt changed since Ivan/Amoks time in any tangible way, 6 years and what do you guys have to show from his ownership?

https://prnt.sc/r89h0n

The fact is it doesn't matter if this game gets an AI. It doesn't matter if Dave spends 1 million on marketing. Nobody is going to want to play this game while he is admin. It doesn't take much to trigger him. I'm sorry but this is just the reality.

Általa írva Dave, 16.08.2024 at 17:24

In my opinion (and I think I've said this before) the "comp community" is just not that important. When I researched this in detail a couple years ago, I found that the comp community is very vocal but very small part of atWar. The vast majority of our users was, and still is, first-timers and random users passing through. However atWar has an incredibly low retention rate, so few of those stick around.

I don't think getting rid of a few obnoxious players rises to the level of "alientating [a] core player base", and I don't think those few's "loss" has impacted our numbers in any significant way. Sure they made a lot of noise about it, but that was all it was -- noise. If you look at the numbers it's been one long continuous decline (except for a brief spike during Covid) from at least 2017 until now, and nothing I've done has been able to change that one way or the other.

If I were to pick the one thing that would help atWar the most, it would be an AI to play against. First-timers don't have the patience to wait for games to fill, or else they get into games with players who grossly outmatch them and get killed instantly. Either way that's no fun, so no wonder people leave. An AI player would completely solve this problem and allow people to get into the game more easily.

I find it amusing that in the poll above people voted for "no marketing". Those people must be completely unaware of the literally thousands of dollars and hundreds of hours we spent marketing the game, to no avail. Sure we got more raw traffic, but the retention just wasn't there, same as now. It was a tremendous waste of time and money, and will always be a waste unless/until something fundamental changes about the game (like the addition of an AI).

Oh well. We can still reboot atWar someday if/when time & money become more abundant for such an overhaul. Until then, it is what it is.


Whatever delusions help you sleep at night Dave. The November Fiasco thread you deleted had 50+ players telling you what they wanted. That's no minority with this games daily activity levels.

As was pointed out to you, you never understood this game's culture. You never understood what attracted players and made them stay so loyally. And this comment just highlights how little you think of your longterm players once theyve paid their premium fee.

Even from a buisness perspective, the market told you what it wanted and you ignored it.

Do me a favour, never buy a game i play again please.

Fucking Asshole.
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Ban waffel again
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Look at all these motherfucking soyboys having a go at me, xaxaxa

Roai honey, please take your meds. You know what happened last time you went off them..
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Általa írva sirivann, 10.03.2025 at 21:02

Waffel always posting gay shit.... Some things never change :xaxaxaxa

7 years ago I reckoned he couldn't get any gayer or more useless. But the motherfucker did it. He actually pulled it off.
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Try zooming in, and then also try the hotkeys, if you don't know about hot keys then you can do advanced search on forum, I think there will be results
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Any good tips for walling like how many units how to make better walls?
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