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Can we somehow make that naval transports and air transports dont die before militias, when you defend in cities if you are playing nc or sm? Pretty please?
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And tanks dying before militia as well...
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Another 6 a.m. start to the day just like all the rest
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Darth. Posztolt üzenetek: 3783 Től:: India
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So beutiful. I crie evry tiem
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I was SO DAMM SURE that STEALTHS attack first than MARINES, but I just played a game and it TROLLED ME!.
So, please allow this order: When units have the same attack do this: Air > Sea > Land.
Thanks
just for attack because sm airtrans and nc naval trans will defend before militia...
Let Laochra explain us why not. Although I think that I already know it.
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I was SO DAMM SURE that STEALTHS attack first than MARINES, but I just played a game and it TROLLED ME!.
So, please allow this order: When units have the same attack do this: Air > Sea > Land.
Thanks
just for attack because sm airtrans and nc naval trans will defend before militia...
Let Laochra explain us why not. Although I think that I already know it.
what are you talking about, ofc i support this. take 1 def off the trans and add 2 hp to compensate, problem solved.
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I was SO DAMM SURE that STEALTHS attack first than MARINES, but I just played a game and it TROLLED ME!.
So, please allow this order: When units have the same attack do this: Air > Sea > Land.
Thanks
just for attack because sm airtrans and nc naval trans will defend before militia...
Let Laochra explain us why not. Although I think that I already know it.
what are you talking about, ofc i support this. take 1 def off the trans and add 2 hp to compensate, problem solved.
hmmm... I remember it being changed to stop "theses players who moves huge load of militias in air transports and you can never catch them".
and that actually seemed like a good reason though... I wish I remembered where did I saw that.
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