http://atwar-game.com/home/units.php
The link above shows the effect of strats on units.
Setting it to Imperialist I noticed the default cost on a General is 0. With Imperialist deducting 30 cost however, it became -30
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Just a display glitch or does it produce 3 cost every turn?
Since 10% of -30 is -3
And assuming you have 'X' amount of money, and a unit costs 10% of its original cost every turn,
X - (-3) = X + 3 (!)
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Going by the above, although 3 cost doesn't seem like much, 3 turns gives you 9 extra cost. Just 1 less than the amount required to buy Imp militia. In longer games, that 3 cost can multiply into something much larger.
So, does this actually happen, or what? Because that's (kind of) unfair for non-premium players.
Not that big a deal, but eh, I just wanted to know if it actually worked this way.