14.04.2022 - 01:35
Expected behavior: New turn Actual behavior: Screen is stuck after the turn has ended Steps to reproduce the behavior: N/A Information: Browser: Chrome Browser version: Latest version OS: Windows10 Any other relevant information: After I refreshed everything was fine again. The turn before this one I dragged a unit just when the timer ended, and in this turn that unit I dragged showed 0. Attachments:
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23.06.2022 - 01:58
Note to self, full error info: |SYSTEM - Error: Uncaught TypeError: Cannot read properties of null (reading 'get_Map'), Script: https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749, Line: 1, Column: 599851, Stack Trace: TypeError: Cannot read properties of null (reading 'get_Map') at Wt.RecalculateLayerObjectBounds (https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749:1:599851) at Wt.Clear (https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749:1:599383) at re.Clear (https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749:1:308738) at de.CleanPreviousTurnData (https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749:1:397787) at G.ChangeState$1 (https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749:1:173927) at G.$OnGameStateChanged (https://atwar-game.com/java/game/atwar.game.min.js?v=202203241749:1:170747) at t.c [as $handlerDelegate] (https://atwar-game.com/java/mscorlib.min.js:65:225) at t.ProcessMessage (https://atwar-game.com/java/atwar.core.min.js?v=202201252317:1:49117) at xn.$OnMessageReceived (https://atwar-game.com/java/atwar.core.min.js?v=202201252317:1:86781) at xn.OnDataReceived (https://atwar-game.com/java/atwar.core.min.js?v=202201252317:1:85899)|
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