text dump of previous phase: https://pastebin.com/cLrMggJB
=Turn 21 Combat Phase 3/3=
This turn will last until combat is resolved
WAR!
Current Wars (2/3):
Numantine War
COMMANDER: Marcus Porcius Cato Minor
Legio V Hispana
Legio VII Germanica
Legio VIII Mortis
Legio XVI Maria
6 Legions
2 Fleets
Celtiberians have 8 armies, and Rome needs 2 fleets to support their armies in this campaign
Disaster Roll 14, Lesser Disaster 11,18
For every turn this war is not resolved -20 talents, and if ignored +1 unrest
Will invade Nearer Spain if not defeated or stalemated, gaining 1 allied army
ELECTION RESULTS Tertius Fabius Magnus becomes Consul for Life!
The Mithridatic War Games
1 Gladiatorial Game is being Held
*A game is being held in honor Sulla and Tertius Magnus. Rome is rather new to games such as this, many amateurs arrive from various up and coming ludus to fight as either romans or "greeks" although if the "greeks" start winning they are told to start surrendering and losing
Auctoritas donates 10 on condition that:
-Auctoritas retains her proconsulship and gets a good force to deal with Macedon
-Gaius Julius becomes Aedile (in a vote against Sextus Sulpicius)
-The things mentioned is all that happens to the senators from Auctoritas from the side of the Dictator. So no Further spain governship or prosecutions next turn etc.
Auctoritas donates 10 on condition that:
-Auctoritas retains her proconsulship and gets a good force to deal with Macedon
-Gaius Julius becomes Aedile (in a vote against Sextus Sulpicius)
-The things mentioned is all that happens to the senators from Auctoritas from the side of the Dictator. So no Further spain governship or prosecutions next turn etc.
>empi donates 10
>zeph donates 5
>jesus donates 8
>tunder 9
>pavle 7
>dictator jesus
>consuls are zeph and tunder
>censor is jesus
>praetor is pavle
>pontifex maximus is tunder
>aedile is empi
>Quinctius to F spain
>ship building for pavle
>tax 5 jesus
>yax 4 tunder
>tax 2 zeph
>2 regulars to F spain rest to macedonia
>wont prosecute empi in turn 14
>if tunder wont donate then i donate instead and he gets no roles
----
>playing atwar:
Furthermore, I consider that NWE must be destroyed
Auctoritas donates 10 on condition that:
-Auctoritas retains her proconsulship and gets a good force to deal with Macedon
-Gaius Julius becomes Aedile (in a vote against Sextus Sulpicius)
-The things mentioned is all that happens to the senators from Auctoritas from the side of the Dictator. So no Further spain governship or prosecutions next turn etc.
>empi donates 10
>zeph donates 5
>jesus donates 8
>tunder 9
>pavle 7
>dictator jesus
>consuls are zeph and tunder
>censor is jesus
>praetor is pavle
>pontifex maximus is tunder
>aedile is empi
>Quinctius to F spain
>ship building for pavle
>tax 5 jesus
>yax 4 tunder
>tax 2 zeph
>2 regulars to F spain rest to macedonia
>wont prosecute empi in turn 14
>if tunder wont donate then i donate instead and he gets no roles
Vote 1 on all but consul for life (vote 2) and trial (2)
notice that empi, zeph, and tunder all bond to vote 1 on Consul, Censor, Pontifex Maximus, Praetor, Aedile, Governor of Further Spain, Tax Farmer 5, Tax Farmer 4, Ship Building, Tax Farmer 2 and DECREES
----
>playing atwar:
Furthermore, I consider that NWE must be destroyed
As the regent of Populare faction if Optimate doesn't post this is the way they vote
Consul for life Vote
Abstain...
ELECTIONS
Consul Vote
3.Nay
Censor Vote
1. Argentus Cassius Africanus (Libertatem)
Pontifex Maximus
1. Tiberius Servilius (Commercium)
Praetor Vote
1. Tertius Fabius (Populares)
Aedile Vote
1. Gaius Julius (Auctoritas)
Governor of Further Spain
1. Herius Quinctius (Libertatem)
1 on all concessions
PROSECUTIONS
Trial of Titus Acilius
1)Guilty for killing my father
People vote like I do this turn. For the rest of the mid-republic, my faction will be nominated and voted rome consul, if my faction can't be rome consul that turn due to no reelection - my faction shall be nominated and voted as censor and given two concessions in that turn in which my faction is censor. If my faction can't be censor or there is not enough concessions, my faction shall be automatically appointed /nominated dictator for that turn unless there is both 4 or more active wars and my senator is an elder/has less than 3 military skill. If dictatorship isn't doable either - if none of the above happens - extend the honor deal +1 turn after the end of the mid-republic.
Turns of the deal accomulate.
Also for the duration of this deal (mid republic + agreggate) i can't be sent to provinces without my consent.
I donate all my money both in hand and in bank to Rome if zephy accepts this deal.
Lucius Aemilius Paullus
(8 legion +8 veterans+ 5 command +1 reform)=30 strength Philip V
26 armies =26 strength
Battle Roll: 13+4=17
Result: Victory
Force marching his army to Brundisium under the cover of night with local guides, the romans were nearly upon the Macedonians before they gave the order to form up for battle.
Here, the advantage of the legion became clear, they attacked before the phalanx could form properly and very quickly the romans begin to rout their foes.
Philip, bitterly regretting his decision not to kill Paullus when he had the chance and seeing his chance at glory fading led his companions in a final charge to stem the loss of the battle and disappeared.
Roman Casualties
Legio V Paterna
Macedonian Casualties
Heavy
Lucius Aemilius Paullus gains 5 influence and 5 popularity for victory
Lucius Aemilius Paullus gains a veteran legion, Legio V Paterna
Romans love victory -1 unrest
Spanish Revolt
Herius Quinticius
(4 prov legion +3 aux +2 Legions + 3 command +1 reform)=13 strength Philip V
6 armies+5 leader =11 strength
Battle Roll: 6
Result: DISASTER
Herius Quinticius prepares to fight Viriathus but finds there is mass support for him and all his tribal allies have deserted. Seeing no hope, and hearing of a civil war brewing, he flees the province with his remaining legions.
Roman Casualties
-3 Spanish Aux
Macedonian Casualties
Heavy
Further spain is conquered and ransacked to undeveloped, Viriathus gains 2 allied armies
Play popilius card and volnteer to The consuls must pick, or someone must volunteer to go to Egypt as an ambassador and successfully negotiate with Antiochus.
----
>playing atwar:
Furthermore, I consider that NWE must be destroyed
Will donate 38 talents (35 from bank) in Fabius name IF Honour-dealed by the Rome Consul, Armaments+ harbor fees concession to Fabius, Tax Farmer 3 to Aurelius, Dictator for Fabius , MoH Gaius Julius recall Plautius from Sardinia, accept my legionary land bill, and nomination to Consulship next year for Fabius,
18 of this may be spent to host a Spectacle for Fabius to lower unrest and boost his popularity to help unrest even more next year when unrest is rolled as Fabius was dictator.
Propose Legionary Land Bill for my legion
3 on Equite for Fabius
Persuade Decius Claudius otherwise Flavius Porcius Carbo otherwise Numerius Junius with Tertius Fabius
People vote like I do this turn. For the rest of the mid-republic, my faction leader will be nominated and voted rome consul, if he can't be rome consul that turn due to no reelection - He shall be nominated and voted as censor and give two concessions in that turn in which he is censor. If he can't be censor or there is not enough concessions, he shall be automatically appointed /nominated dictator for that turn unless there is both 4 or more active wars and my senator is an elder. If dictatorship isn't doable either - if none of the above happens - extend the honor deal +1 turn after the end of the mid-republic.
If he ends up as field consul and the switch is rejected by the rome consul, extend honor deal +2 turns after the end of mid-republic.
Turns of the deal accomulate.
Also for the duration of this deal (mid republic + agreggate) i can't be sent to provinces without my consent. I also wish to decide the fate of Empi's faction if he loses.
I donate all my money both in hand and in bank to Rome.
Accept but remove anything about consul switching or power (is against rules), how you roll rome consul is how it is. Also remove any adding turns to deal (is connected to that).
Will donate 38 talents (35 from bank) in Fabius name IF Honour-dealed by the Rome Consul, Armaments+ harbor fees concession to Fabius, Tax Farmer 3 to Aurelius, Dictator for Fabius , MoH Gaius Julius recall Plautius from Sardinia, accept my legionary land bill, and nomination to Consulship next year for Fabius,
18 of this may be spent to host a Spectacle for Fabius to lower unrest and boost his popularity to help unrest even more next year when unrest is rolled as Fabius was dictator.
Propose Legionary Land Bill for my legion
4 on Equite for Fabius
Persuade Decius Claudius otherwise Flavius Porcius Carbo otherwise Numerius Junius with Tertius Fabius
if pavle sees he may negate this
I agree if u agree to the honor deal i posted above
Persuade Claudius, Acilius, Porcius, Junius in this order with grandpa Sulpicius, bribe 4 for the previous two
1 on equite for Julius
Julius volunteers to go to the Seleucids
People vote like I do this turn. For the rest of the mid-republic, my faction will be nominated and voted rome consul, if my faction can't be rome consul that turn due to no reelection - my faction shall be nominated and voted as censor and given two concessions in that turn in which my faction is censor. If my faction can't be censor or there is not enough concessions, my faction shall be automatically appointed /nominated dictator for that turn unless there is both 4 or more active wars and my senator is an elder/has less than 3 military skill. If dictatorship isn't doable either - if none of the above happens - extend the honor deal +1 turn after the end of the mid-republic.
Turns of the deal accomulate.
Also for the duration of this deal (mid republic + agreggate) i can't be sent to provinces without my consent.
I donate all my money both in hand and in bank to Rome if zephy accepts this deal.
Faustus Cassius will roll for equite on 0
try to get claudius, Acilius, Porcius, Junius
dont donate anything unless aetius (pavle) backs off from hosting a game (wtf host a game while we are about to lose rome)
and tax 3 (you get armaments and we rise max legions also there will be a bloodshed aswell.....)
+ if you dont do so ill prosecute you
if aetius backs off then donate 5 talents to N spain for the aux and rest to rome
----
>playing atwar:
Furthermore, I consider that NWE must be destroyed
Burn all equites. If the combined equite roll is 5 or higher - Persuade Carbo. If lower than 5, go for Claudius. If Claudius is taken and roll is lower than 5, persuade Junius.
If roll is 5 or higher but Carbo is taken, persuade Claudius and Junius in that order. If all 3 are taken roll for Acilius.
Pull all equite money into persuasion. If somehow i roll higher than a 6 - donate the surplus to rome.
"libertatem wont prosecute auctoritas loyalists and auctoritas will vote same as libertatem"
this deal may be extended at the end of every turn for one turn if both factions agree
----
>playing atwar:
Furthermore, I consider that NWE must be destroyed
"libertatem wont prosecute auctoritas loyalists and auctoritas will vote same as libertatem"
this deal may be extended at the end of every turn for one turn if both factions agree
Consul Vote
1. Tertius Fabius + Faustus Cassius (Populares + Libertatem)
Censor Vote
2. Caius Aelius (Concinnatores)
Praetor Vote
2. Random Loser Consul
Governor of Nearer Spain
1) Decimus Flaminius Pisentus
Recall Tiberius Sempronius Gracchus (Concinnatores) from Cisalpine Gaul and replace him with Note: if this passes Concinnatores gains +4 votes in other elections
he is noble, but for the greater good, 2) Nay
Mining
Faustus Cassius (Libertatem)
Egyptian Grain
Tiberius Servilius (Commercium)
Armaments
1) Tertius Fabius (Populares)
Harbor Fees
1) Tertius Fabius (Populares)
Legionary Land Bill (Tier I)
1)Aye (abstain counts as aye)
Legionary Land Bill (Tier I)
1)Aye (abstain counts as aye)
DECREES
are k
----
>playing atwar:
Furthermore, I consider that NWE must be destroyed
Tertius Fabius & Gaius Julius
(11 legion +3 veterans+ 8 command +1 reform)=26 strength Lucius Aemilius Paullus & Agrippa Furius Macrobius
(3 legions +7 veterans+ 8 command +1 reform)=26 strength
Battle Roll: 14+3 then 11-3
Result: Victory
Paullus, eager for battle found the large Senate army first and launched sudden attack before the more green soldiers could wheel into formation. Led by Furius this nearly broke the Senate line if not for Gaius Julius bringing in reserves. Seeing Julius opposing the rebels also hurt morale. After a period of brutal fighting they fell back.
The next day Paullus marched his army out of his camp again and drew up his battle lines behind a ravine, he hoped to entice Fabius to try and encircle his position with his larger army while he kept Furius with his most elite forces that would punch a hole through such an encirclement. A storm then broke out and it rained for the better part of the day, Paullus finally decided that there was not going to be a battle and marched his army back to camp.
On seeing his enemy march off Julius advised Fabius to order his men to attack directly across the ravine. At the same time the wind began to shifted and the rain was driven into the Rebels faces as they turned in to meet the charge. Julius and Fabius' seizure of the initiative was a decisive move, their greater numbers overcame their adversaries by attrition and surprise. Paullus seeing his line falter looked towards the raining sky and whispered "In absentia lucis, Tenebrae vincunt", unsheathed his sword and fell upon it.
Roman Casualties
5 Legions
Legio Populare
Rebel Casualties
Lucius Aemilius Paullus
2 Legions
Legio X Triumphalis
Legio XIII Vulpus
Legio II Victrix
Legio IX Classicus
Tertius Fabius gains 12 influence and 10 popularity
Tertius Fabius gains 2 veteran legions, Legio Martia, Legio Populare, +2 more legions if given land
Romans love victory -1 unrest
Effects for the Rebels
Furius is captured
Scipio recieves the news of the defeat in Cisalpine Gaul and sees the Auctoritas cause is hopeless and surrenders
The fate of Tiberius Gracchus must be decided before the start of next turn
Launching raids all over the border, Decimus finds a flanking force of Vascones and follows them quietly for some time. As they ransacked nearby villages he held his forces still in reserve and waited patiently for the barbarians to eventually start making their way back home laden with loot and struck with such ferocity he scattered their forces in a quick battle.
Roman Casualties
2 hispanic auxilliaries
Celtiberian Casualties
Heavy
Decimus Flaminius Pisentus gains 4 influence and 4 popularity for victory
Decimus Flaminius Pisentus gains a veteran legion, Legio Hispana
In a cunning ruse, Viriathus tasked some of his bravest men willing to martyr their lives to attack the roman camp, fight and then surrender to the romans.
Naturally, Flaminius pressed them for information and eventually turned to torture. Under duress these men "revealed" that Viriathus was going to launch a surprise attack upon Flaminius at night down the nearby valley. The Romans put them to death and prepared to ambush the ambushers, but they were in fact the ones who were ambushed as the tortured men did exactly what Viriathus commanded. Surrounded, Flaminius abandoned his spanish allies with his romans and fled to Rome.
Viriathus then slaughtered the rest, without pity, a stark message to the inhabitants that collaboration with the roman occupiers would not be tolerated.
Roman Casualties
5 hispanic auxilliaries
Lusitani Casualties
Few
Viriathus conquers Nearer Spain and loots it to undeveloped, gaining 1 army