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So now you can't drag troops that are from the same type in a single move... in SL, you could.
That's to be implemented.
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In SL when you dc you get the "game not found" message, along with a button.
In HTML however, everything happens automatically. The "game not found" message shows like for 3 seconds, then the game get you to the lobby. It doesn't result intuitive to know why you've end up in the lobby anymore.
Also, the background of SL when you start the game was awesome! is the background for HTML in the to do list too?
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You can start CW's with 1 player from 1 clan. In SL, you require at least 3 players from both coalition (making it 6). I haven't tested yet if non officers/leaders can start a clan war.
So there are many players that want this CW limit to be reduced to 2 players per coalition (making it 4). Two reasons are that 1) You can simply start a 3vs3 CW then 1 from both clans leaves when game start, making it 2vs2. 2) A lot of clans, even the most popular ones already does this. But making it on a official way is always better
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Sesu Felhasználó törölve |
You can post on global twice using SL version + HTML version, one message after another - obviously this can be abused.
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Sesu Felhasználó törölve |
Messages in chatbox still disappear in HTML, going from room to room/entering game to leaving game. ← same problem as in SL when you lose private messages when you go to a different lobby etc.
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China- Felhasználó törölve |
China- Felhasználó törölve
Every time I go to change chat options everything is highlighted, also I can't disable room chat for some reason
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Általa írva Zenith, 04.08.2015 at 07:44
This might have been mentioned, but the controls state that you can move around the map with the arrow keys. Is this still going to be implemented?
Yes. The message is ahead of the feature itself
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Eagle (Mód) Posztolt üzenetek: 1481 Től:: Szerbia
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The 'passages' dont work, u cant pass through that channel near nantes and near hamburg. Also did anyone else notice that units dont follow where the pointer goes. In my case the arrow is like 1cm in front of the units, it makes moving really hard.
e Marian edit: Should be FIXED now( the latter bug)
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Általa írva Eagle, 08.08.2015 at 04:38
The 'passages' dont work, u cant pass through that channel near nantes and near hamburg. Also did anyone else notice that units dont follow where the pointer goes. In my case the arrow is like 1cm in front of the units, it makes moving really hard.
That is not a bug, but it is actually a bug that we are able to do it. Sadly , you can still use those passages. They're just harder to do.
Általa írva e Mare, 08.08.2015 at 04:38
e Marian edit: Should be FIXED now( the latter bug)
omg omg nice stealth edit !
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This guy hasn't been doing anything for turns( after having taken a screenshot, too)
In SL the turn ends automatically, after I end mine, provided that( this case) there is a player who hasn't done anything for turns.
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Általa írva e Mare, 08.08.2015 at 10:38
This guy hasn't been doing anything for turns( after having taken a screenshot, too)
In SL the turn ends automatically, after I end mine, provided that( this case) there is a player who hasn't done anything for turns.
In SL this only happens when that player's disconnected. Should be the same thing in HTML5.
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When at the victory screen in SL, clicking it results in skipping to results.
In HTML5 you have to wait for the animation to finish.
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Low ranks playing in Main, quick.. in SL requires rank 5+
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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This is missing:
Protocoins display useful for when you want to promote a game/ map. You want to be "in-charge".
SP display useful for when you want to know how much is left before you rank up - how many/ what type of games - useful for SPectionists.
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Általa írva e Mare, 20.08.2015 at 07:37
This is missing:
Protocoins display useful for when you want to promote a game/ map. You want to be "in-charge".
SP display useful for when you want to know how much is left before you rank up - how many/ what type of games - useful for SPectionists.
SP was hidden because of the 'warning' message in the new lobby. I will bring it back and maybe put PC somewhere as well.
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Általa írva e Mare, 13.08.2015 at 06:45
When at the victory screen in SL, clicking it results in skipping to results.
In HTML5 you have to wait for the animation to finish.
Good point, I'll implement that.
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1. Can we have the cool loading logo back? I mean when you start a game in SL, you used to see AW logo with 'loading game data' and 'loading map'. Maybe we can have both the loading screen and the new process indicator (the one who ranges from 1 to 6)?
If you guys are working on another cool loading screen it would'be awesome, too.
2. in Silverlight, you cannot click in the configuration button when the chat is collapsed. When you click on it, the chat disappear:
In HTML however, you can click on it regardless if the chat is collapsed or not. If it is not collapsed, then the chat is auto-collapsed:
If it is already collapsed, an animation will happen in which the right-side panel suddenly get to the top, then collapse. The rest will just stay collapsed.
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3. I can write whatever I want in the direct link field.... (shouldn't happen)
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No message is being displayed when your Min-Max ranks are set to a rank not this in yours (If that makes sense). Eg. Your R7, it doesnt give you a warning saying your rank isnt within the limit, like it does in SL as shown below.
~Courtesy of clovis1122
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The world map isn't highlighted "for non-host players".
This is what I see when I'm in the pre-game lobby before host starts game.
But you can still see the highlight in the main lobby when picking what game to play.
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Your strategy gets switched back to a certain one, for me its MoS. Every game it goes to MoS even If i used SM last game or PD. Just annoying cause some times i like using the same strategy for many games in a row and being used to SL its just hard to remember to switch it every time. Please fix.
No SS, cause I dont think its needed for this.
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You can't drag units' image/name in the case of html like you did in silverlight. It just makes for faster movement.
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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Azula. Posztolt üzenetek: 1395 Től:: Belgium
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Medal problem. i Keep getting the first medals when playing in html5, medals i earned ages ago. pls fix this.
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When trying to leave a solo game, about half the time you can't leave. Instead this pops up in the chat box:
I've been testing for a bit but I can't seem to find any pattern to the times when I can't leave and the times I can. Even in the times you can leave you see that message flash up in chat about a millisecond before you leave the room, so I'm not sure.
(sorry if this has been previously reported, couldn't see anything)
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Also, when you've enable to pick several countries, after you pick one it won't show the "pick a country" message again.
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With movement range on...
Moving a stack of general and some infs
Moving gen alone
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I can't play with my alt... when I log out and sign in with my alt, then click in 'game', it appear my main account.
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Not sure why this message ask me for reload, if I click on 'cancel' the game just work normal...
EDit: Another one:
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